This is a Ready to Run controller build — fully assembled and configured, so you can plug in and start running your pixel show right out of the box. No soldering or setup required.
The K16 is a cape for the PocketBeagle 2 that is designed to drive ws281x LED pixels. It has 16 local ports that can each drive 800 pixels (with power injection) at 40FPS. It also has 4 RJ45 differential ports that can output an additional 16 strings via differential receivers. Finally, it has a RS485 output for DMX, PixelNet, Renard, LOR.
The K16 has a Real Time Clock (RTC) to maintain time, a temperature sensor, input voltage sensors, an OLED display with navigation push buttons, one powered USB port, and a Gigabit Ethernet port (wired via USB2 so roughly 300Mb/s speed).
NOTE: The USB port on the K16 is wired incorrectly. A special USB extension cable will be included with the K16 which corrects the wiring. This also allows WIFI adapters to be placed further from the K16 which can increase the signal strength due to the multiple layers of copper and signals on the K16 interfering with the WIFI signal.
Build includes:
- 64GB SD card (pre-loaded and ready to go)
The cape provides:
- 16 pixel connectors in banks for four.
- Each bank of four can use any voltage from 5V – 24V
- Each string can provide up to 5A of power
- 4 RJ45 connections for 16 more strings via differential receivers
- 1 RJ45 connection for DMX/LOR
- 1 USB-A connector for WiFi adapters or other USB devices. Special USB extension cable included.
- Gigabit Ethernet Connector
- Temperature sensor.
- Real Time Clock
- Add On Vent option available
Kulp K16 PB2(Ready 2 Ship)
What This Is For
A preassembled Kulp 16-port controller build for running WS281x pixel outputs. It provides local pixel connections and differential expansion for a larger display. Select the connector option that matches your strings and plan the output mapping for your show.
JR Recommends
Choose the connector style for your existing pixels, then check the power and port plan for the actual display. The assembled hardware still needs to match your network, sequence layout, pixel voltage, and total load.







